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Clawshot Workshop
Hookshot Wireframe

Hookshot Wireframe

Clawshot Wireframe

Clawshot Wireframe

Clawshot Workshop

I created a blacksmith's workshop from concept to rendering in Unreal Engine 5. Lumen is amazing! I utilized Quixel megascans for the pillars, as well as Quixel Mixer to texture the workbench and the brickwall. Everything aside from that was modeled in Autodesk Maya, and textured in Substance 3D Painter. Big thank you to Kyleigh Pearson to creating the Clawshot schematics. I had a bunch of fun with this one. Fan art of the Clawshot from The Legend of Zelda series. I do not own the rights. Credit goes to Nintendo.

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